Battlefield 3 BETA “Rumours Put To Rest”

Battlefield 3 impression

Well now after 11 Days of smashing it out on the battlefield 3 Beta, what can I say I’m 100% in love with a game? Wtf? Yeah I know right, bit of a downer in terms of what’s normal and what’s not. But anyhow to the juicy parts!

I would have to say that this Beta is probably one of the most amazing Beta’s that I have ever been involved with in a very long time, but despite my open arms acceptance of the battlefield 3 Beta, I noticed a few to many gamers struggled to understand what Beta testing is really about, or at least from EA/Dices point of view.....

In general and straight to the point, Some beta testers have complained about the vast majority of obvious bugs that “technically” should not be in a beta build and the primary concern here is that the game will not be ready for release and will be released broken. Now this would be a valid concern if only the Beta Contained a beta build....but it does not contain a beta build, it actually contains a early Alpha build! “why did they use a early Alpha build full of bugs and glitches for beta testing” you say? Well its simple, there is allot of red tape when it comes to getting a beta demo approved so they had to get a early build into the process so that people had something to beta test what Dice wanted to be tested in the first place. The battlefield 3 BETA was launched to stress test the dedicated servers, and the server back end. On top of that they wanted to beta test Battlelog, which is a premium Service much like Call of duty’s costly elite service(unreleased), but the difference is Battlelog will be completely free!

Here is what Dice had to say in relation to all the confusion about bf3 Beta and the end product...

“The Open Beta is a true Beta
The Battlefield 3 Open Beta is based on software that is more than one month old. We need to test the new back end dedicated server structure we’ve built. Not only have we built a new game engine, but an entirely new back end system so that everyone can enjoy the benefits of dedicated servers on all platforms.

Just like normal procedure when releasing a game, the Open Beta has had long lead times due to testing, certification, and setting up. This means that the code you are now playing is actually quite early and not representative of the final game.

We had to do this in order to have as many people testing as possible, in order to ensure a top quality experience when the game is released. However, we’re confident in the Battlefield formula and confident that our fans will support us in order to make Battlefield 3 better.

Dedicated servers require dedicated testing
The biggest reason for running the Open Beta is to stress test our servers and back end. Already, we are seeing 6 times the number of simultaneous players in the Battlefield 3 Open Beta compared to the Beta for Battlefield: Bad Company 2! The fact that Battlefield 3 is clearly our biggest game launch ever by a magnitude of 6 makes it doubly important to test everything.

We are constantly updating the News section on Battlelog with information on what we are fixing from Open Beta to final. We appreciate your time and your feedback. The data and feedback from the Open Beta will not only directly affect the final game of Battlefield 3, but its future development and support.

We’re heading out on the road this week to let journalists experience all aspects of Battlefield 3. Stay tuned for their previews, and stay tuned for the final game on October 25th. The final game will look, play and sound better than the Open Beta. You have helped make sure of that.

Karl Magnus Troedsson
General Manager, DICE”

So hopefully this puts to rest allot of the confusion about the end product quality? Let me give you guys a tip from the bottom of my heart! Make sure you follow up on what’s really happening, instead of creating and spreading mass hysteria >=D
On the upside, as you all probably know, Battlefield release will be on the 25th For North Americans, 29th for Europe, 27th For Australia and 28th for UK. For any other country I honestly have not got any reliable information in relation to release dates.

Well that’s all from me! keep it real and don’t forget to keep your self informed about official news From EA/Dice.


Official Battlefield Electronic Arts Blog
-multiple forums
-In game VOIP

So... what do you think? Please leave me a comment.


  • jade: Don’t you know when it will be released in Australia?
  • admin: Looks terrific!
  • ailfawka: @Jade well the Australian pre-order sites mention 25th....but now there all updated to the 27-10-2011...I thought it was most likely going to be the 29th? pre order dates are all over the
  • ailfawka: @Admin I KNOW RIGHT, it looks so awesome!!! my misses thinks I’m in love with the thing haha because thats all I talk about....
  • amythompson172: The Good:
    Grapics look great
    Sounds really put you in the action
    More like BF2 which is a GREAT thing
    Back to Kirkland brings sweet memories of BF2 (if you get it)
    Very fun to play, and get mad about (lol)
    Huge maps and alot of stuff to drive and fly
    Player customization
    The Bad:
    Origin, for me it works fine but I don’t like the idea of it nor the privacy issues
    Planes need upgrading???? Upgrade players fine, but the planes is garbage
    "Lock on" weapons" are DEAD SLOW, I still mostly go back to the RPG
    Sniper high magnification glare defeats the purpose of the item
    Single Player hand-to-hand combat is horrid, maybe it’s me but I can’t figure it out
    Overall, I love the game and would highly recommend it. It’s more tactical than the COD games, which I like, and huge maps allow you to get around the front lines (dang it, I forget the military techincal term for that at the moment) and cause some pain to the enemy.
    Its the most BF2 like BF game yet, which is a great thing and you will have alot of fun with it. Origin is a pain, but at least for me it does not stop me from enjoying the game.

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